package gamesys.games.particlesystem.particleloader
{
	import flash.events.Event;

	/**
	 * @author robertthurston
	 */
	public class ParticleLoaderEvent extends Event
	{
		public static const COMPLETE : String = "ParticleAssetLoaderEventCOMPLETE";
		
		public function ParticleLoaderEvent(type : String)
		{
			super(type);
		}
	}
}
